Debology.Debby.Modules.Adjust.Attributes
AdjustAttribute Class
The base attribute for marking fields, properties, and methods for adjustment in the Adjust module.
Adding this attribute to a field, property, or method will expose it in the Adjust module.
public class AdjustAttributeInheritance UnityEngine.Scripting.PreserveAttribute 🡒 AdjustAttribute
Derived
↳ AdjustActionAttribute
↳ AdjustDoubleAttribute
↳ AdjustFloatAttribute
↳ AdjustIntAttribute
↳ AdjustLongAttribute
↳ AdjustStringAttribute
↳ AdjustUIntAttribute
↳ AdjustULongAttribute
Fields
AdjustAttribute.Category Field
The category to group the element under.
public string Category;Field Value
AdjustAttribute.Command Field
The command you can use to call / set / get this adjustable from the Console command line.
public string Command;Field Value
AdjustAttribute.ForceReadOnly Field
Forces the adjustable to be read-only even if it has a setter.
public bool ForceReadOnly;Field Value
AdjustAttribute.Group Field
The group to group the element under.
public string Group;Field Value
AdjustAttribute.Name Field
The display name / label.
public string Name;Field Value
AdjustAttribute.Priority Field
Defines which element should be shown first in the UI. Higher values are shown first.
public int Priority;Field Value
AdjustAttribute.Width Field
The width of the element in the UI. Use 0 for auto / default.
public uint Width;